mission 25 - crash fix

Warrior Recruit
Warrior Recruit
Posts: 11
Joined: 14th Apr 2009
Location: Germany

mission 25 - crash fix

Postby CISN_Destroyer » Thu Mar 17, 2011 12:58 pm

I have created a fix to prevent the crash in the last mission (mission 25).

Something is a bit changed to prevent a crash like:

The first enemy attack fleet have now 4 ships (previous 2).
The secound enemy fleet have only 1 ship (previous 3),
and here is the crash-bug. The removal of the 2 ships prevents KA to crash. (i hope - im my test was no crash anymore)

Here you can Download the fixed mission:

German: http://minecraft-cisn.dyndns.org:8080/k25x_ger.rar
English: http://minecraft-cisn.dyndns.org:8080/k25x_eng.rar

If anyone find a bug or have problems, please post them here.
Last edited by CISN_Destroyer on Fri Oct 12, 2012 7:45 pm, edited 1 time in total.

Elite Warrior
Elite Warrior
Posts: 212
Joined: 23rd Jun 2003
Location: Germany

Postby Dater » Thu Mar 17, 2011 3:57 pm

very interesting... but I didn't reach mission 25 yet... if i run into that crash I will definitely try out your fix! Thank you in advance! :)
Dater: "Yeah, Teeth. Thanks for pushing me into a black hole!"


Warrior Recruit
Warrior Recruit
Posts: 2
Joined: 16th Mar 2011

Postby temp89 » Wed Mar 23, 2011 11:43 pm

So annoying. No way I can complete this mission. Every time I perform an in-system warp I shut my eyes. But if that doesn't crash KA then my wingmen warping with me do. All fun from the game is getting sucked away. :(

Furthest I ever get is the 3rd secondary objective. I can't remember but I assume Melchor appears after you complete them? Any way you can edit the mission file so the secondary objectives get marked as completed automatically and I can move on? Was there ever a mod to allow in-mission saves?

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