Just to let you guys know that I am in very good spirits because of the recent revival of the game and currently working on a small side project while I am debugging the campaign mission 6 crash bug.
I have some catching-up to do since I have been away from scripting for a while and I figured that developing a new mission would get me the exposure to some of the more advanced features that I will need to finish the MQB 4.0 script.
Currently expanding on the story of my "When Genesis Becomes Genocide" script. When I first wrote this back in the Summer of 2002 I released only part of the story since that part was enough to make a logically complete mission in and of itself. Just thought now would be a good time to expand on this story and release a new script.
The previous script was very loosely based on a story from the old Startrek 25th Anniversary game called "Love's Labor Jeopardized". I originally placed the mission in the TNG timeline with the use of a lot of TNG ship mods. This time I want to create a TOS version of the story placing it in the same timeframe of the Klingon Academy game and using stock models so that everyone will have easy access to the mission.
The new script will incorporate a lot of the same features as the original script as well as expanding the story by adding story elements from a couple of other scripts that I have written. This was my original intent on expanding the script but never got around to it until now. When I first started scripting, I wrote small scripts with each script incorporating a new gameplay feature that I have learned to code. A few of my scripts were written as independent stories with the intent of using these scripts later to present a bigger story. Now that the game has a second life I am excited to get a chance to complete this mission the way I originally wanted to.
I have laid out some final details in preparing the direction and dialog of the new story and just started writing code tonight. I am hoping to get enough time with nights and weekends so that I can release this sometime in February. Completion of this will give me plenty of reexposure to the scripting language to tackle the daunting feature list for MQB 4.0.