Starting Mission Scripting

61-CENTURION
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Starting Mission Scripting

Postby 61-CENTURION » Tue Oct 03, 2006 3:54 am

So i decided to start mission scripting. i have played around a bit with QB2 but i would like to make a mission.
So before i do ANY hand coding i would like a GUI type mission builder.
I did a search and they brought up nothing.

RacerX
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Postby RacerX » Tue Oct 03, 2006 5:50 am

man i don't even know what GUI means muchless tell you where to find one.

I do all of mine the hard way and type out each line by hand it was easier to understand for me.

but i don't do singleplayer missions either
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teeth_03
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Postby teeth_03 » Tue Oct 03, 2006 1:38 pm

there is a GUI interface for QB2 (if thats what u mean by scripting)

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Postby 61-CENTURION » Wed Oct 04, 2006 7:11 am

Well i use that GUI QB2 program but i mean by making a Full mission script. QB2 is pretty basic for the mission i would like to create. i have made a rudimentary version in QB2.
RacerX, GUI means Graphical User Interface. Basicly is something like QB2 edit. so you dont need to type EVERYTHING in. just important parameters.

RedHotChiliDog
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Postby RedHotChiliDog » Wed Oct 11, 2006 3:28 pm

There was a GUI mission builder that the original KA team was working on, but it was never in a completed state. I think you can find the incomplete builder here on the ka.com download section.

I think the QB2 builder is the closest thing we have to a GUI mission creation tool. It is quite good and can do a lot of things.

You can also download the scripting tutorials I have written from my website if you are up to hand-coding missions. Depending on the complexity of the mission you are creating, hand-coding can take a lot of time.
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brianmoler.com - Mission scripting and other strangeness

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Postby 61-CENTURION » Sun Oct 15, 2006 12:39 am

Well i did a rudimentary version in QB2 but it is good. i would like to see my main idea.
looking at some threads in this forum as late as 2001 i see a couple but either their server is down or it is missing a DLL.


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