Preliminary features list for MQB v4.0

teeth_03
Order of Kahless
Order of Kahless
 
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Joined: 2nd Jul 2003
Location: Somewhere in the Matrix

Postby teeth_03 » Sun Jun 10, 2012 1:01 am

hypothetically speaking,if you do finish this script,how hard would it be to make some of these features into a multilayer script?

This game could really use some kind of script(s) that let you explore the galaxy with friends,and do random missions, gather resources, build ships, etc. Basically turn KA into a space trading game.

Dater
Elite Warrior
Elite Warrior
 
Posts: 212
Joined: 23rd Jun 2003
Location: Germany

Postby Dater » Sun Jun 10, 2012 1:21 am

We understand. We all have lifes. I for once got a sweet daughter last year in January. Lost my job last june. Found a new one in july and had to quit it in march because of crazy ass bosses... But life goes on! :)

So just do what you can when you feel like it and we will appreciate it very much! :)
This forum will never die!

Hope they'll release a new Star Trek show before my daughter turns 18. ;)
Dater: "Yeah, Teeth. Thanks for pushing me into a black hole!"

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SMOKEALL1
Warrior Recruit
Warrior Recruit
 
Posts: 16
Joined: 18th Nov 2016

Re: Preliminary features list for MQB v4.0

Postby SMOKEALL1 » Sat Nov 19, 2016 9:59 am

I cant run Klingon academy on windows 10 64 bit please somebody help me on teamviewer so I know how to fix it. stubss66@aim.com

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